AI Insights · Timothy · April 2024
Top 5 Third Person Games on iOS in Kuwait Q1 2024
In Q1 2024, the performance of the top 5 third person games on iOS in Kuwait saw varying trends in downloads, revenue, and active users. Notable shifts were observed in weekly metrics for each game.
During the first quarter of 2024, the top 5 third person games on iOS in Kuwait exhibited diverse performance trends. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
PUBG MOBILE from Tencent Mobile International Limited saw fluctuating weekly revenue, peaking at approximately $86K in the final week of March. Weekly downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching around 2.4K. Active users showed a similar trend, starting at 90.5K and peaking at 93K in mid-March before slightly dropping to 90.1K by the end of the quarter.
Last War: Survival, published by FirstFun, experienced significant growth in weekly revenue, culminating in a peak of $72K in the last week of March. Downloads saw a notable spike in late February with 3.2K, although they generally trended downwards, ending at around 1.5K. Active users increased steadily from 2.7K at the start of January to nearly 10K by the end of March.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a varied performance with weekly revenue peaking at $11.8K in mid-March. Downloads were relatively low, with a maximum of 387 in late January and a minimum of 105 in mid-March. Active users remained fairly consistent, fluctuating around the 5K mark throughout the quarter.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. showcased a mixed revenue trend, with highs of $8.5K in mid-February and lows of $1.1K in mid-January. Weekly downloads were modest, peaking at 299 in late January. Active users maintained a steady range, starting at 2.6K and ending at 2.4K.
Dynasty Legends 2, published by Taihe Interactive, had a consistent yet low weekly download rate, with a peak of 42 in mid-March. Revenue varied, reaching a high of $4.9K in early February. Active users remained stable but low, ranging from 67 to 96 throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed information can be found. The performance of these top third person games on iOS in Kuwait highlights differing trends in user engagement and monetization strategies.